Key Facts
- ✓ Qualcomm's Snapdragon X chips made Arm-based Windows laptops viable in 2024.
- ✓ New Arm laptops offered solid performance and the best battery life on Windows.
- ✓ Inconsistent app compatibility remains the biggest hurdle for users.
- ✓ Gaming on Windows on Arm is described as a nonstarter.
Quick Summary
2024 represented a watershed moment for Windows on Arm. For years, Arm-based laptops struggled to deliver a satisfactory experience, but the arrival of Qualcomm's Snapdragon X chips changed the landscape. These processors provided the necessary horsepower to run Windows effectively, marking a departure from previous generations that often felt sluggish.
The hardware improvements were immediately evident in flagship devices. Microsoft's own Surface Laptop and Surface Pro lineups showcased the potential of this new architecture, offering users responsive performance and, crucially, the best battery life available in the Windows ecosystem. However, the transition is not yet complete. While the machines run well, the software library remains a sticking point. Inconsistent app compatibility continues to hinder the user experience, particularly for power users relying on specific desktop applications and gamers.
The Hardware Breakthrough
The primary driver behind the renewed interest in Windows on Arm is the silicon. Qualcomm's Snapdragon X processors finally delivered the performance metrics necessary to compete with traditional x86 chips. Previous attempts at Arm-based Windows devices often resulted in compromised experiences, but this new generation of hardware has successfully eliminated those bottlenecks.
Consumers saw these improvements firsthand in Microsoft's Surface devices. The combination of the Snapdragon X chips and Microsoft's hardware engineering resulted in laptops that felt premium and capable. The standout feature remains the battery endurance. Users reported significantly longer usage times compared to standard Intel or AMD-powered laptops, a key advantage for mobile professionals.
"It forced me to use the watered-down Adobe Lightroom app instead of Lightroom Classic, and that's a sin."
— User Experience Report
The Software Challenge 🧩
Despite the hardware success, app compatibility remains the biggest hurdle for Windows on Arm. The architecture relies on emulation for many legacy applications, which can lead to performance issues or outright incompatibility. This creates a fragmented experience where some apps run natively and smoothly, while others struggle or fail to launch.
Specific professional workflows are impacted. For example, users of Adobe Lightroom are forced to use the mobile-centric version of the app rather than the full-featured Lightroom Classic. This limitation can be a dealbreaker for creative professionals who rely on specific desktop-grade tools. The gap between available native apps and the user's needs remains a significant barrier to widespread adoption.
Gaming: The Missing Piece 🎮
One of Windows' traditional strengths has always been its robust gaming library. Unfortunately, this is a major weak point for Windows on Arm. Gaming is described as "basically a nonstarter" on these devices, largely due to the lack of native support for critical gaming technologies and drivers.
This limitation draws a sharp contrast with Apple's Macs, which have made significant strides in gaming through their own silicon and translation layers. For Windows to maintain its dominance in the PC market, it must address the gaming gap. Until major game developers and anti-cheat software providers optimize for the Arm architecture, gamers will likely need to look elsewhere.
Future Outlook 📈
Looking ahead, the trajectory for Windows on Arm looks promising but dependent on software support. The hardware foundation laid by Qualcomm is solid, providing a platform that rivals or exceeds traditional laptops in efficiency. The focus must now shift to the ecosystem.
Developers need to prioritize native builds for the Arm architecture to unlock the full potential of these devices. If the software gap closes, Windows on Arm could become a dominant force in the laptop market, offering a compelling alternative to both traditional PCs and the Apple ecosystem. The hardware is ready; the software needs to follow.




