Key Facts
- ✓ Larian Studios will not use generative AI for art or writing in Divinity.
- ✓ CEO Swen Vincke confirmed this during a Reddit AMA.
- ✓ Vincke previously stated in a Bloomberg interview that the team was not using AI-generated assets.
- ✓ The studio addressed reports regarding AI usage in its development process.
Quick Summary
Larian Studios has officially confirmed that it will not utilize generative AI for concept art or writing in its upcoming title, Divinity. The announcement was made by CEO Swen Vincke during a Reddit AMA session intended to answer user questions about the team's next project.
The clarification follows recent reports and controversy surrounding the studio's potential use of AI tools. Vincke directly addressed these concerns, stating clearly that the studio is moving forward without GenAI art assets. This aligns with previous statements regarding the studio's commitment to traditional creative processes.
CEO Addresses Controversy in Reddit AMA
Following reports that the studio was utilizing generative AI in its development process, Swen Vincke and other developers held an Ask Me Anything (AMA) session on Reddit. The event was primarily focused on the team's next title, Divinity, but quickly turned to questions regarding the studio's stance on AI technology.
Vincke utilized the platform to directly counter speculation. He provided a definitive answer regarding the visual elements of the game, ensuring fans that the artistic integrity of the project remains a priority. The studio sought to put rumors to rest by offering a clear statement on their production methods.
"So first off - there is not going to be any GenAI art in Divinity"
— Swen Vincke, CEO of Larian Studios
Explicit Denial of GenAI Usage
During the Reddit discussion, Swen Vincke left no room for ambiguity regarding the studio's policy on artificial intelligence. In response to a specific question about the upcoming game, he wrote: "So first off - there is not going to be any GenAI art in Divinity."
This statement serves as the primary clarification for the community. By addressing the issue directly, the Larian Studios CEO emphasized that the development of Divinity will rely on human-created assets rather than generative tools for art creation.
Previous Statements and Context
This recent clarification builds upon previous comments made by Swen Vincke. Last month, in an interview, Vincke discussed the studio's stance on AI, noting that while they were not using AI-generated assets for Divinity, the team was exploring the technology.
The context of these previous remarks likely fueled the recent reports that prompted the AMA. The studio's latest statement appears to refine and solidify their position, moving from an exploration of the technology to a firm exclusion of it from the art and writing pipelines for the upcoming title.
Conclusion
The controversy surrounding Larian Studios and AI usage has been settled, at least for the time being, by a direct statement from the CEO. The commitment to avoiding GenAI art in Divinity signals a continued reliance on traditional creative workflows.
As the development of Divinity progresses, the studio has made its priorities clear. By rejecting generative AI for core creative tasks, Larian Studios aims to maintain the specific artistic vision that has defined its previous successes.




