Key Facts
- ✓ The GameSir Swift Drive features a compact steering wheel at the center of a standard controller design.
- ✓ It includes force feedback and a high precision Hall Effect encoder for steering.
- ✓ The steering range is adjustable from 30 to 1080 degrees.
- ✓ Each trigger has its own haptic motor to simulate wheel slip and braking.
- ✓ The controller is expected to last 20-30 hours on a single charge.
Quick Summary
GameSir has introduced a new gaming peripheral called the Swift Drive, designed to bridge the gap between standard gamepads and racing wheels. The device features a compact steering wheel positioned at the center of an otherwise traditional controller layout. This design choice mirrors the concept of the 1998 JogCon for the PlayStation 1, suggesting a revival of unique peripheral ideas.
Unveiled at CES, the controller aims to offer gamers something distinct from standard options like the DualSense and Joy-Cons. It incorporates force feedback technology, a feature typically reserved for larger, full-size steering wheel controllers. The Swift Drive is currently expected to go on sale later this year, though specific pricing details remain unconfirmed.
Design and Core Technology 🎮
The Swift Drive distinguishes itself with a unique form factor that integrates a steering wheel directly into the controller chassis. GameSir has equipped the device with a "high precision" Hall Effect encoder, which the company claims ensures "ultra-accurate" steering capabilities. This technology is designed to provide precise input for racing simulations.
Users will have the ability to adjust the steering range significantly, spanning from 30 to 1080 degrees. While the lower range is available, the controller is designed to be used with a higher degree of rotation to maximize the utility of the built-in wheel. The steering wheel itself is customizable, allowing users to swap out different plates to suit their preferences.
Haptics and Feedback Systems 🎯
GameSir has integrated advanced haptic feedback systems into the Swift Drive to enhance immersion. Beyond the central force feedback mechanism, the company added Hall-effect sensors to the standard joysticks and buttons. This ensures durable and precise input tracking across the device.
The controller also features individual haptic motors for each trigger. These motors are specifically tuned to simulate physical sensations such as wheel slip and braking forces during gameplay. Additionally, several RGB lights located across the top of the controller are programmed to attempt to replicate the vehicle's in-game RPMs, providing a visual indicator of engine performance.
Performance and Availability 📅
Hands-on impressions from the CES show floor described the force-feedback as powerful and the driving experience as surprisingly satisfying. In a demonstration involving a big rig on wireframe ramps and curved surfaces, the controller rotated smoothly with both thumbs. The device reportedly felt like a "miniaturized steering-wheel controller" and featured a lock-out mechanism that engaged when the user oversteered or came to a stop.
Regarding battery life, the controller is expected to last between 20 to 30 hours on a single charge. A GameSir spokesperson confirmed that the controller is anticipated to launch later this year. However, the company has not yet released any information regarding the final retail price of the Swift Drive.




